This game allows multiplayer play and is not subject to Xbox Live Family Settings. Microsoft shares User IDs and gamertags. •IMPORTANT• Modern Combat 5 requires an Internet connection and a touch input device. > “It plays as good as it looks.” – IGN > “Amps everything up to the next level.” – 148Apps > “Sharp controls, impressive graphics.” – Pocket Gamer Step into the action as the latest installment in the best FPS series raises the bar for shooter games once more! Create a squad, add your friends and test your individual and team skills against other squads! Is single player your thing? Then step into a world on the brink of anarchy and shoot your way out of one dire situation after another to expose a lunatic who’s trying to tear the world to shreds. CHOOSE YOUR FAVORITE CLASS > 4 customizable classes that you can level up across single- and multiplayer > Find the play style the suits you: Assault, Heavy, Recon, or Sniper > Activate class-specific skills by earning and spending Skill Points HIGH-POWERED MULTIPLAYER > Epic team clashes in Squad vs. Squad matches > Talk to other players in Global and Squad Chat > Individual and Squad leaderboards > Win cool rewards in the limited-time events UNIFIED PROGRESSION > Accumulate XP and level up by playing both single-player missions and multiplayer matches > Unlock higher-tier weapons by mastering lower-tier ones > Customize the perfect weapon using a host of attachments INTENSE SOLO CAMPAIGN > Fast-paced story missions with various challenges taking you from Tokyo to Venice > Play the new Spec-Ops missions for a real adrenaline rush > Flawless graphics, music and voice performances with seamlessly integrated cutscenes HIGHLY CUSTOMIZABLE CONTROLS > Intuitive, highly customizable controls so you can play just the way you want _____________________________________________ Visit our official site at http://www.gameloft.com Follow us on Twitter at http://glft.co/GameloftonTwitter or like us on Facebook at http://facebook.com/Gameloft to get more info about all our upcoming titles. Check out our videos and game trailers on http://www.youtube.com/Gameloft Discover our blog at http://glft.co/Gameloft_Official_Blog for the inside scoop on everything Gameloft. If you install this game, you understand and agree that Microsoft may share your User ID and gamertag with the game publisher to enable game features. This game includes multiplayer features with online interactions that are not subject to Xbox Live Family Settings. These features may include the following interactions with other players online: • Send and receive game invites; • Play cooperatively or head-to-head; • Send and receive in-game text messages; • Communicate via in-game voice chat. Please see the publisher’s site http://www.gameloft.com/privacy-notice/windows8/ for information on settings it may enable.
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Modern Combat 5: Blackout is a 2014 first-person shooter developed by Gameloft Bucharest and published by Gameloft. It is the fifth installment of the Modern Combat series and the sequel to Modern Combat 4: Zero Hour. It was released on July 24, 2014 for the iOS, Android, Windows Phone 8 and Windows 8.1, and is the first game in the Modern Combat series to go completely Free-To-Play, a feature added in a new update.
The basic war in Modern Combat 5: Blackout is similar to the four previous games in the series. The player can crouch, sprint, throw grenades, aim, reload their weapons, leap to obstacles, knife enemies, change and pick up weapons. A new key feature to Modern Combat 5 is the ability to pick a soldier class ranging from assault, heavy, sniper, recon and support(each of which has its own different perks and weapons). The game has graphical improvement over its predecessor. The campaign focuses on Phoenix (a minor character in Modern Combat 4) trying to hunt down Saunders (a supporting character in Modern Combat 4). Each mission is about 5 minutes long, noticeably shorter than previous entries in the series. As you play in a certain class and acquire a “weapon score”, you unlock new guns and attachments to use in both the campaign and multiplayer. Modern Combat 5 is the first Modern Combat game to require a constant internet connection to play (an internet connection is required for the campaign as well as multiplayer).
The multiplayer of Modern Combat 5 is the same as most FPS multiplayers, mainly basing gameplay off PvP matches. The weapons carry over from campaign (unlike in Modern Combat 4).The game features 6 different maps (4 based off locations from the campaign and two returning from previous Modern Combat games). Players can also form “squads”, a feature new to the Modern Combat series.
Currently there are 5 modes: Free For All, Team Death match, VIP, Capture the Flag and as of the March 2015 update, Zone Control. The different maps include “Canals”, set in Venice, “Construction Site”, set on a construction site, “Streets”, based on a market place in Japan, “Overtime”, set indoors at an office block (a map imported from Modern Combat 4: Zero Hour), “Scramble”, set in a military storage/hangar type of setting, and “Rooftops”, the smallest map based on a large square room surrounded by corridors. Each battle lasts for 7 minutes, and any mode can be played on any map. A new map was added in the latest update named “Vantage”, based on a deserted city.
Free For All: Each man for himself. The person with the highest amount kills wins.
Team Death Match: A game mode in which two teams face each other and try get as many enemy kills as possible.
VIP: Two teams face each other and try get as many possible kills as possible, however one person is marked as a “VIP” and gain extra points for their team for killing someone in the enemy team, or give out extra points to the enemy when killed. When they are killed a new person on their team gets assigned VIP, until they are killed.
Capture the Flag: One of the more popular modes, two teams compete against each other to capture the enemy flag that is on the opposite of the map. To score, a team needs to run the captured flag through their own.
Zone Control: Two teams compete for control over three zones. A zone can be captured by standing in it until fully 100%. The time each team has control over a zone adds up and converts to points, the team with the most points winning.